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Good Practices in Digital Education

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We share our achievements in creating digital content at EducaSM

We share our achievements in creating digital content at EducaSM

Sechura - PI - Perú
IEE San Martin
Imagen de Claudia Hook

Publicado por

Claudia Hook
Country/s where the good practice has been developed: 
Perú
Institution type: 
School
Management sector of the school/s where the practice is implemented: 
State
Practice Scope: 
Both surroundings
Educational levels of the school/s where the practice is implemented: 
Elementary school
Main topic addressed: 
Learning enhancements
Summary of the practice: 
The parts of the practice ar the following: 1. DIAGNOSIS: The initial situation was analyzed through the students' evidence and reflection on pedagogical work to adapt and modify our teaching strategies. 2. PLANNING: Through virtual and face-to-face meetings with managers, teachers, and families, it was proposed to create digital learning content: Short films, Reports, and interviews, Radio dramas, Radio programs, Podcats, TikTok Educa, Interactive games, Virtual Library, Songs, Activarte SM, My favorite space, Audiobooks, Digital books, promoting the search for the common good. Schedules and responsibilities were determined. 3. IMPLEMENTATION: Preparation and execution of experiences and learning sessions. Conditioning of spaces. Team building: scriptwriters, camera operators, radio hosts, reporters, editors, graphic designers, and digital text producers. Script writing, game instructions, text planning, rhythmic movement sequences. Creation of digital learning content using applications, programs, and technological tools. 4. FEEDBACK: Review the productions to improve, illustrate and write the final versions of their creations. 5. COMMUNICATION: Dissemination of student productions on the Radio, Virtual Library, and Resource Blog on the EDUCA SM Platform and Application.
Keywords: 
Creativity, Innovation, STEAM, Open Educational Resources, Digital Competencies